8/11/2018
Tyre Model & UV Texturing
Following on from previous work carried out on the tyre, further work was completed by adding treads into the model tyre in order to make the model appear more realistic, as can be seen in figure 131.
Fig 131. Screenshot of work.
Another method of creating the texture of a tyre tread on a model is by applying a normal map to the surface of the model. Using a pipe shape, the pipe was placed over the tyre model to encompass it, then using the render option in Maya selecting lighting/ shading and then transfer maps, the options box will appear to select normal map and which object is to be selected and the surface from one object to another baked upon, giving the appearance of the tyre surface.
Fig 132. Screenshot of work.
This process was not as successful as creating a tyre surface on a model as extruding faces, following a YouTube tutorial, https://www.youtube.com/watch?v=bjhYrt60DCA, (NiptoonHouse, 2016). As a result the normal map process was not taken any further for the model tyre development.
UV Texturing
The next stage in the development process was to UV the model Jaguars parts. The model car on whole was UV textured with out any problems.
Fig 133. Screenshot of work.
Fig 134. Screenshot of work.
However, there was a problem when UV texturing the rear light. Faces have over lapped amongst other problems that have not been identified at this time. The clean up tool has been applied along with the weld tool, however these tools have not resolved the problems with the model, which can be seen in figure 135.
Fig 135. Screenshot of work.
To resolve the issue, elements of the rear head light may need to be reconstructed unless another resolution can be found.
Other model pieces that appear to have problems with the UV process are the wing mirror glass, the side window and the wind screen. It is uncertain why these model pieces have problems with the UV process, further investigation to resolve these problems with these pieces will be required before proceeding to the final stage of texturing the model Jaguar.
Fig 136. Screenshot of work.
Fig 137. Screenshot of work.
Fig 138. Screenshot of work.
Tyre Model & UV Texturing
Following on from previous work carried out on the tyre, further work was completed by adding treads into the model tyre in order to make the model appear more realistic, as can be seen in figure 131.
Fig 131. Screenshot of work.
Another method of creating the texture of a tyre tread on a model is by applying a normal map to the surface of the model. Using a pipe shape, the pipe was placed over the tyre model to encompass it, then using the render option in Maya selecting lighting/ shading and then transfer maps, the options box will appear to select normal map and which object is to be selected and the surface from one object to another baked upon, giving the appearance of the tyre surface.
Fig 132. Screenshot of work.
This process was not as successful as creating a tyre surface on a model as extruding faces, following a YouTube tutorial, https://www.youtube.com/watch?v=bjhYrt60DCA, (NiptoonHouse, 2016). As a result the normal map process was not taken any further for the model tyre development.
UV Texturing
The next stage in the development process was to UV the model Jaguars parts. The model car on whole was UV textured with out any problems.
Fig 133. Screenshot of work.
Fig 134. Screenshot of work.
However, there was a problem when UV texturing the rear light. Faces have over lapped amongst other problems that have not been identified at this time. The clean up tool has been applied along with the weld tool, however these tools have not resolved the problems with the model, which can be seen in figure 135.
Fig 135. Screenshot of work.
To resolve the issue, elements of the rear head light may need to be reconstructed unless another resolution can be found.
Other model pieces that appear to have problems with the UV process are the wing mirror glass, the side window and the wind screen. It is uncertain why these model pieces have problems with the UV process, further investigation to resolve these problems with these pieces will be required before proceeding to the final stage of texturing the model Jaguar.
Fig 136. Screenshot of work.
Fig 137. Screenshot of work.
Fig 138. Screenshot of work.
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